Text
E-book Electronic Imaging & the Visual Arts
The documentation of archaeological sites, historic buildings, museums, museum collections, works of art, and other cultural heritage resources using 3D acquisition techniques is now mainstream practice in most areas of the world. The growing prevalence of on-line resources and inexpensive software have allowed students, amateurs, and many professionals the ability to collect data and create 3D models of a wide range of subjects, places, and landscapes. Photogrammetry in particular, has democratized the participation in 3D model development, and nearly every student of digital heritage, every laboratory and university with an interest in heritage, and every local, regional, and national government is now participating. With a complete photogrammetric kit, including DSLR camera, UAV, computer and software, now available for less than $5000, indeed, the basic acquisition of 3D data through photogrammetry has been truly democratized. But moving beyond basic acquisition and processing into the realm of archaeological analyses, architectural reconstruction, and conservation: the science we can create from these data, requires a much larger investment. As Dr. Fabio Remondino (FBK) has recently argued so cogently, oftentimes the data collected by those not professionally trained, and the subsequent 3D models, are not useful for further analyses [1]. Problems of scale, camera settings, software settings, computing power, analytical training, and basic photographic skills are all important, but the lack of clear documentation of these attributes is equally problematic making them less useful for comparative analyses and conservation efforts. For many technical analyses, especially in conservation and architecture, more sophisticated data are needed. Terrestrial laser scanners, UAV-based LiDAR and high-resolution photogrammetry, and the computing power to process and preserve those data are far beyond the possibilities (and finances) of most individuals and labs, and require a significant amount of training. But spatial accuracies and geographic controls approaching 1-10 mm are not possible using basic photogrammetric kits when we try to digitize large monuments and sites. These technologies, and the tools to make them useful both in the lab and on the web, require the appropriate integration of technical skill, artistic license, archaeological background knowledge, and architectural realities. They also require a rigorous and detail workflow to produce results that are verifiable, accurate, and useful for further analyses.
Tidak tersedia versi lain